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Messages - cha0s

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General Chat / hi =), here's what i've been working on
« on: April 01, 2006, 11:25:19 am »
Hey thanks for trying it xeph =) whatd you think of the gameplay? sound work? how far did you get hehe ;)

Yeah its compiled for windows, did you run it through Wine in linux? The src can be compiled into native linux, but without sound(ya, a BASIC that compiles into linux), as i don't believe BASS (sound lib) has a port to linux. if you have gnu make and fb linux .15, you could build the src by typing "make" inside the dir (fbc path would have to be global path), i'm sure being a linux user you are familiar with gnu tools :p. I would compile it for Linux but I don't have the balls to run linux, i will stay in my nice soft windows environment for now, u.u.

edit: i don't want to sound like i'm ignoring aislynn, but i believe xepher identified it as the same problem as me, just in a different way. is the "gamy thingy" folder filled with like 300+ files? if so the directories got destroyed in the process, and all the files are just scattered inside.

you must preserv directory structure.

General Chat / hi =), here's what i've been working on
« on: March 31, 2006, 07:08:07 pm »
dont pigeon hole it.. seriously =P its not like any other BASIC compiler, it has access to the crt (malloc, string funcs, etc), stand alone exes, string handling, c-style strings, recursion, variable scope, overloading etcetcetcetc.

and the guy who's writing it is moving it to be a frontend to gcc.. once that happens, it can be ported to like Any platform, plus it gets all the gcc optimizations ;) hehehe...

General Chat / Intellectual Property Run Amok
« on: March 31, 2006, 09:53:29 am »
a couple that stood out to me:

RENTAMARK.COM makes money by claiming ownership of 10,000 phrases, including “chutzpah,” “casual Fridays,” “.com,” “fraud investigation,” And “big breasts.”

For INCLUDING a 60-second piece of silence On their album, the Planets were threatened With a lawsuit by the estate of composer John Cage, which said they’d ripped off his silent work 4’33”. The Planets countered that the estate FAILED To specify which 60 of the 273 seconds in Cage’s piece had been pilfered.

General Chat / hi =), here's what i've been working on
« on: March 31, 2006, 09:42:36 am »
Thanks. I wish someone might actually try it though=o and i tried to edit the title to like "cool 2d oldskool rpg" hoping that maybe people just didnt care about 'what i've been working on' but i can't edit the title.. bleh :P

General Chat / hi =), here's what i've been working on
« on: March 30, 2006, 05:17:42 pm »
Thanks for the suggestions, I will probably implement something along those lines when the game is released as a full version. Sorry for any trouble if anyone else had problems unzipping it (sounds like a personal problem o.o... jk =P)

btw, databits, have you ever heard of FreeBASIC? its really awesome. the only BASIC language in history that is powerful enough to have the compiler written in itself ;) (yes compiler, not interpreter, hehehe) =)

General Chat / Ow! Very ow!
« on: March 29, 2006, 08:33:07 pm »
damn xeph, glad its gettin better.

when you were talking about shock and superhuman powers, i thought of that one dude who cut his arm off( with a dull knife ) when it was caught under a rock =o Crazy.

General Chat / hi =), here's what i've been working on
« on: March 29, 2006, 08:28:56 pm »
in case you don't see my email, you gotta make sure to preserve the directory structure of the .zip when you extract it.

thanks for your interest ^.^ no other takers i guess.

General Chat / hi =), here's what i've been working on
« on: March 26, 2006, 08:43:45 am »
Lynn's Legacy is an independent 2d action RPG, inspired by the likes of Secret of Mana,
the Soul Blazer series, and the first three Zelda games.

The story follows the character of Lynn, a ball 'n chain wielding mercenary who
wakes up in a small forest clearing after being blown out of the sky on a
mysterious escort mission. She has almost no recollection of the events leading
up to this point, and things only get stranger-- Portals leading to entirely new
dimensions, strange encounters with sentient seeds, and an odd spectre of a man who
calls himself Moth...

This is a project we've been working on for several years (since about mid-2003),
though 'serious' development on what became the current version hasn't been going on
quite as long. (Started Feb. 18th, 2005.)

After an extremely stressful few months, seemingly endless testing, and hearing
that damned dungeon song for the millionth time, it's all finished.
Eight dungeons, four overworld areas, five chapters...

This was a very difficult project to complete.
We hope you enjoy the final product.

~Download links~


     Full version:

     No sounds or music:


     Full version:

     No sounds or music:

Source Code:


Josiah Tobin and cha0s, Lynn's Legacy team

General Chat / hello, the musical wanderer is back.
« on: January 23, 2006, 07:03:55 pm »

General Chat / hello, the musical wanderer is back.
« on: January 22, 2006, 03:45:38 pm »
hi, i have a site here as 'subliminal-prodigy'. unfortunately, i suck at web design and stuff so i rely on the quality of my content. most of it isnt even viewable by the public (but anyone with a xepher acct can see em. anyways, i just had some things in my life change, and i realized i didnt really take care of this like i used to, so i guess ill redesign it and add a lot of new songs.

heres 3 i did in the last 2 days:
(if you like chrono trigger, you might think this one rules)
(if anyone can play oggs, this ones sweet)

also, is it possible to change your xepher acct name? >.> let me know about it please xeph, thanks =)

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